[Git][wine/wine][master] ntdll: Don't wow64-offset NULL TEB.
by Alexandre Julliard (@julliard) 21 Jan '25
by Alexandre Julliard (@julliard) 21 Jan '25
21 Jan '25
1
0
[Git][wine/vkd3d][master] vkd3d: Explicitly call the appropriate waiting function in the fence worker.
by Henri Verbeet (@hverbeet) 21 Jan '25
by Henri Verbeet (@hverbeet) 21 Jan '25
21 Jan '25
1
0
[Git][wine/vkd3d][master] vkd3d-shader/d3d-asm: Print vocp registers with subscript.
by Henri Verbeet (@hverbeet) 21 Jan '25
by Henri Verbeet (@hverbeet) 21 Jan '25
21 Jan '25
1
0
[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/hlsl: Forbid declaring parameters as both out and const.
by Henri Verbeet (@hverbeet) 21 Jan '25
by Henri Verbeet (@hverbeet) 21 Jan '25
21 Jan '25
1
0
[Git][wine/vkd3d][master] 3 commits: vkd3d: Only call d3d12_fence_garbage_collect_vk_semaphores_locked() when using binary semaphores.
by Henri Verbeet (@hverbeet) 21 Jan '25
by Henri Verbeet (@hverbeet) 21 Jan '25
21 Jan '25
1
0
[Git][wine/vkd3d][master] vkd3d-shader/spirv: Emit the tessellator domain for domain shaders.
by Henri Verbeet (@hverbeet) 20 Jan '25
by Henri Verbeet (@hverbeet) 20 Jan '25
20 Jan '25
1
0
[Git][wine/vkd3d][master] 16 commits: tests/shader_runner_vulkan: Check if create_shader_stage() fails in create_compute_pipeline().
by Henri Verbeet (@hverbeet) 20 Jan '25
by Henri Verbeet (@hverbeet) 20 Jan '25
20 Jan '25
1
0
[Git][wine/vkd3d][master] 4 commits: vkd3d: Describe DXGI_UNKNOWN as having one plane.
by Henri Verbeet (@hverbeet) 20 Jan '25
by Henri Verbeet (@hverbeet) 20 Jan '25
20 Jan '25
1
0
[Git][wine/wine-staging][master] 3 commits: Updated vkd3d-latest patchset
by Alistair Leslie-Hughes (@alesliehughes) 18 Jan '25
by Alistair Leslie-Hughes (@alesliehughes) 18 Jan '25
18 Jan '25
1
0
[Git][wine/wine-staging] Pushed new tag v10.0-rc6
by Alistair Leslie-Hughes (@alesliehughes) 18 Jan '25
by Alistair Leslie-Hughes (@alesliehughes) 18 Jan '25
18 Jan '25
1
0