[Git][wine/wine][master] 3 commits: widl: Add metadata support for imported types.
by Alexandre Julliard (@julliard) 03 Oct '25
by Alexandre Julliard (@julliard) 03 Oct '25
03 Oct '25
1
0
[Git][wine/wine][master] 8 commits: win32u/tests: Test creating shared resources with D3D9Ex.
by Alexandre Julliard (@julliard) 03 Oct '25
by Alexandre Julliard (@julliard) 03 Oct '25
03 Oct '25
1
0
[Git][wine/wine][master] wbemprox: Implement Win32_LocalTime.
by Alexandre Julliard (@julliard) 03 Oct '25
by Alexandre Julliard (@julliard) 03 Oct '25
03 Oct '25
1
0
[Git][wine/wine][master] mf: Add a SUBMITTED command state to avoid multiple submission of the same op.
by Alexandre Julliard (@julliard) 03 Oct '25
by Alexandre Julliard (@julliard) 03 Oct '25
03 Oct '25
1
0
[Git][wine/vkd3d][master] 6 commits: tests/hlsl: Add a test for SV_GroupIndex.
by Henri Verbeet (@hverbeet) 02 Oct '25
by Henri Verbeet (@hverbeet) 02 Oct '25
02 Oct '25
1
0
[Git][wine/vkd3d][master] ci: Run Linux tests on Debian trixie.
by Henri Verbeet (@hverbeet) 02 Oct '25
by Henri Verbeet (@hverbeet) 02 Oct '25
02 Oct '25
1
0
[Git][wine/vkd3d][master] 4 commits: tests/hlsl: Add a test for branching in a hull shader patch constant function.
by Henri Verbeet (@hverbeet) 02 Oct '25
by Henri Verbeet (@hverbeet) 02 Oct '25
02 Oct '25
1
0
[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/spirv: Use vsir_data_type in struct vkd3d_spirv_builtin.
by Henri Verbeet (@hverbeet) 02 Oct '25
by Henri Verbeet (@hverbeet) 02 Oct '25
02 Oct '25
1
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[Git][wine/vkd3d][master] 8 commits: vkd3d-shader: Store a vkd3d_result in struct vkd3d_shader_parser.
by Henri Verbeet (@hverbeet) 02 Oct '25
by Henri Verbeet (@hverbeet) 02 Oct '25
02 Oct '25
1
0
[Git][wine/wine][master] 7 commits: server: Use a dedicated internal bit for queued hardware messages.
by Alexandre Julliard (@julliard) 02 Oct '25
by Alexandre Julliard (@julliard) 02 Oct '25
02 Oct '25
1
0