[Git][wine/vkd3d][master] vkd3d-shader/d3d-asm: Avoid shader_print_data_type() in shader_dump_resource_data_type().
by Henri Verbeet (@hverbeet) 12 Nov '25
by Henri Verbeet (@hverbeet) 12 Nov '25
12 Nov '25
1
0
[Git][wine/vkd3d][master] vkd3d-shader/dxil: Parse the gather offset as an int2.
by Henri Verbeet (@hverbeet) 12 Nov '25
by Henri Verbeet (@hverbeet) 12 Nov '25
12 Nov '25
1
0
[Git][wine/vkd3d][master] vkd3d-common: Get rid of "vkd3d_dbg_env_name".
by Henri Verbeet (@hverbeet) 12 Nov '25
by Henri Verbeet (@hverbeet) 12 Nov '25
12 Nov '25
1
0
[Git][wine/vkd3d][master] 4 commits: tests/shader_runner_d3d12: Appropriately set the root descriptor table for dispatching.
by Henri Verbeet (@hverbeet) 12 Nov '25
by Henri Verbeet (@hverbeet) 12 Nov '25
12 Nov '25
1
0
[Git][wine/wine-staging][master] Rebase against 9250ecc5a6a64c73aada0ea751815412f7f00410.
by Alistair Leslie-Hughes (@alesliehughes) 12 Nov '25
by Alistair Leslie-Hughes (@alesliehughes) 12 Nov '25
12 Nov '25
1
0
[Git][wine/wine][master] gdiplus: Add memory cleanup on matrix inversion failure.
by Alexandre Julliard (@julliard) 12 Nov '25
by Alexandre Julliard (@julliard) 12 Nov '25
12 Nov '25
1
0
[Git][wine/wine][master] sane.ds: Fix setting resolution in user interface.
by Alexandre Julliard (@julliard) 12 Nov '25
by Alexandre Julliard (@julliard) 12 Nov '25
12 Nov '25
1
0
[Git][wine/wine][master] explorer: Increase height for pathbox to show dropdown elements.
by Alexandre Julliard (@julliard) 12 Nov '25
by Alexandre Julliard (@julliard) 12 Nov '25
12 Nov '25
1
0
[Git][wine/wine][master] kernel32: Avoid some duplicate slashes in wine_get_dos_file_name.
by Alexandre Julliard (@julliard) 12 Nov '25
by Alexandre Julliard (@julliard) 12 Nov '25
12 Nov '25
1
0
[Git][wine/wine][master] shell32: Support SHARD_PATHW in SHAddToRecentDocs().
by Alexandre Julliard (@julliard) 12 Nov '25
by Alexandre Julliard (@julliard) 12 Nov '25
12 Nov '25
1
0