[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/dxil: Pass the function emission state to sm6_parser_emit_dx_input_register_mov().
by Henri Verbeet (@hverbeet) 09 Dec '25
by Henri Verbeet (@hverbeet) 09 Dec '25
09 Dec '25
1
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[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Return an error instruction from add_call() on failure.
by Henri Verbeet (@hverbeet) 09 Dec '25
by Henri Verbeet (@hverbeet) 09 Dec '25
09 Dec '25
1
0
[Git][wine/vkd3d][master] 9 commits: vkd3d-shader/hlsl: Unify add_shader_compilation() cleanup.
by Henri Verbeet (@hverbeet) 09 Dec '25
by Henri Verbeet (@hverbeet) 09 Dec '25
09 Dec '25
1
0
[Git][wine/wine][master] Revert "dwrite: Use uppercase paths for local file loader keys."
by Alexandre Julliard (@julliard) 08 Dec '25
by Alexandre Julliard (@julliard) 08 Dec '25
08 Dec '25
1
0
[Git][wine/wine][master] winex11: Check for events again after processing delayed events.
by Alexandre Julliard (@julliard) 08 Dec '25
by Alexandre Julliard (@julliard) 08 Dec '25
08 Dec '25
1
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[Git][wine/wine][master] opengl32: Return the buffers when invalid draw/read buffer are used.
by Alexandre Julliard (@julliard) 08 Dec '25
by Alexandre Julliard (@julliard) 08 Dec '25
08 Dec '25
1
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[Git][wine/wine][master] winex11: Retrieve the whole window when creating client window for other process.
by Alexandre Julliard (@julliard) 08 Dec '25
by Alexandre Julliard (@julliard) 08 Dec '25
08 Dec '25
1
0
[Git][wine/wine][master] 4 commits: win32u: Introduce a new NtUserGetPresentRect driver-specific call.
by Alexandre Julliard (@julliard) 08 Dec '25
by Alexandre Julliard (@julliard) 08 Dec '25
08 Dec '25
1
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[Git][wine/wine][master] msado15: Ignore IRowset:GetProperties return value in rsconstruction_put_Rowset (Coverity).
by Alexandre Julliard (@julliard) 08 Dec '25
by Alexandre Julliard (@julliard) 08 Dec '25
08 Dec '25
1
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[Git][wine/wine][master] ntdll/unix: Add bti c for call dispatchers on ARM64.
by Alexandre Julliard (@julliard) 08 Dec '25
by Alexandre Julliard (@julliard) 08 Dec '25
08 Dec '25
1
0