[Git][wine/wine][master] 3 commits: win32u: Introduce a D3DKMT escape code to set fullscreen present rect.
by Alexandre Julliard (@julliard) 05 Dec '25
by Alexandre Julliard (@julliard) 05 Dec '25
05 Dec '25
1
0
[Git][wine/wine][master] 2 commits: winebth.sys: Unify critical sections used for bluetooth_radio.
by Alexandre Julliard (@julliard) 05 Dec '25
by Alexandre Julliard (@julliard) 05 Dec '25
05 Dec '25
1
0
[Git][wine/wine][master] wined3d: Create / release the window DCs with the swapchains.
by Alexandre Julliard (@julliard) 05 Dec '25
by Alexandre Julliard (@julliard) 05 Dec '25
05 Dec '25
1
0
[Git][wine/wine][master] wined3d: Create cube views for cube textures in wined3d_texture_acquire_identity_srv().
by Alexandre Julliard (@julliard) 05 Dec '25
by Alexandre Julliard (@julliard) 05 Dec '25
05 Dec '25
1
0
[Git][wine/wine][master] wined3d: Remove now unnecessary pixel format restoration.
by Alexandre Julliard (@julliard) 05 Dec '25
by Alexandre Julliard (@julliard) 05 Dec '25
05 Dec '25
1
0
[Git][wine/wine][master] 4 commits: d3d11: Add the D3D11_DECODE_FILTER_REDUCTION macro.
by Alexandre Julliard (@julliard) 05 Dec '25
by Alexandre Julliard (@julliard) 05 Dec '25
05 Dec '25
1
0
[Git][wine/wine][master] 2 commits: dmsynth: Calculate latency and the derive latency clock from the master clock.
by Alexandre Julliard (@julliard) 05 Dec '25
by Alexandre Julliard (@julliard) 05 Dec '25
05 Dec '25
1
0
[Git][wine/wine][master] 11 commits: quartz/vmr7: Handle BI_BITFIELDS formats.
by Alexandre Julliard (@julliard) 04 Dec '25
by Alexandre Julliard (@julliard) 04 Dec '25
04 Dec '25
1
0
[Git][wine/wine][master] 2 commits: mf/tests: Test Get{Input,Output}CurrentType.
by Alexandre Julliard (@julliard) 04 Dec '25
by Alexandre Julliard (@julliard) 04 Dec '25
04 Dec '25
1
0
[Git][wine/wine][master] winegstreamer: Fix SetOutputType of the wma decoder DMO.
by Alexandre Julliard (@julliard) 04 Dec '25
by Alexandre Julliard (@julliard) 04 Dec '25
04 Dec '25
1
0