[Git][wine/wine][master] wined3d: Only invalidate enabled clip planes.
by Alexandre Julliard (@julliard) 18 Dec '25
by Alexandre Julliard (@julliard) 18 Dec '25
18 Dec '25
1
0
[Git][wine/wine][master] wined3d: Update the context DC from its swapchain if it changed.
by Alexandre Julliard (@julliard) 18 Dec '25
by Alexandre Julliard (@julliard) 18 Dec '25
18 Dec '25
1
0
[Git][wine/wine][master] 3 commits: ntdll: Set status in IO_STATUS_BLOCK on success.
by Alexandre Julliard (@julliard) 18 Dec '25
by Alexandre Julliard (@julliard) 18 Dec '25
18 Dec '25
1
0
[Git][wine/wine][master] dbghelp: Skip compilation units with attributes imported from .dwz.
by Alexandre Julliard (@julliard) 18 Dec '25
by Alexandre Julliard (@julliard) 18 Dec '25
18 Dec '25
1
0
[Git][wine/wine][master] dbghelp: Don't crash when creating minidump without exception pointers.
by Alexandre Julliard (@julliard) 18 Dec '25
by Alexandre Julliard (@julliard) 18 Dec '25
18 Dec '25
1
0
[Git][wine/wine][master] 2 commits: win32u: Register WGL_ARB_pixel_format before WGL_ARB_pixel_format_float.
by Alexandre Julliard (@julliard) 18 Dec '25
by Alexandre Julliard (@julliard) 18 Dec '25
18 Dec '25
1
0
[Git][wine/wine][master] 3 commits: wined3d: Initialize managed textures in LOCATION_SYSMEM.
by Alexandre Julliard (@julliard) 18 Dec '25
by Alexandre Julliard (@julliard) 18 Dec '25
18 Dec '25
1
0
[Git][wine/wine][master] opengl32: Check extension function pointers before using them.
by Alexandre Julliard (@julliard) 17 Dec '25
by Alexandre Julliard (@julliard) 17 Dec '25
17 Dec '25
1
0
[Git][wine/wine][master] win32u/tests: Test that wine-specific D3DKMTEscape codes are harmless.
by Alexandre Julliard (@julliard) 17 Dec '25
by Alexandre Julliard (@julliard) 17 Dec '25
17 Dec '25
1
0
[Git][wine/wine][master] 2 commits: win32u: Don't set window pixel format if drawable creation failed.
by Alexandre Julliard (@julliard) 17 Dec '25
by Alexandre Julliard (@julliard) 17 Dec '25
17 Dec '25
1
0