[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/hlsl: Pass the target block to hlsl_new_store_component().
by Henri Verbeet (@hverbeet) 05 Mar '25
by Henri Verbeet (@hverbeet) 05 Mar '25
05 Mar '25
1
0
[Git][wine/vkd3d][master] vkd3d-shader/spirv: Do not sign-extend *ptr in vkd3d_spirv_build_string().
by Henri Verbeet (@hverbeet) 05 Mar '25
by Henri Verbeet (@hverbeet) 05 Mar '25
05 Mar '25
1
0
[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/fx: Parse technique and pass blocks for fx_2_0.
by Henri Verbeet (@hverbeet) 05 Mar '25
by Henri Verbeet (@hverbeet) 05 Mar '25
05 Mar '25
1
0
[Git][wine/wine][master] 10 commits: windowscodecs: Implement query strings enumerator.
by Alexandre Julliard (@julliard) 04 Mar '25
by Alexandre Julliard (@julliard) 04 Mar '25
04 Mar '25
1
0
[Git][wine/wine][master] 6 commits: d3dx9: Add support for selecting a replacement pixel format when saving pixels to a file.
by Alexandre Julliard (@julliard) 04 Mar '25
by Alexandre Julliard (@julliard) 04 Mar '25
04 Mar '25
1
0
[Git][wine/wine][master] include: Use wchar_t for platform types on PE targets.
by Alexandre Julliard (@julliard) 04 Mar '25
by Alexandre Julliard (@julliard) 04 Mar '25
04 Mar '25
1
0
[Git][wine/wine][master] 4 commits: win32u: Move OpenGL initialization to a separate source.
by Alexandre Julliard (@julliard) 04 Mar '25
by Alexandre Julliard (@julliard) 04 Mar '25
04 Mar '25
1
0
[Git][wine/wine][master] 5 commits: wineps: Remove the old font generation code.
by Alexandre Julliard (@julliard) 04 Mar '25
by Alexandre Julliard (@julliard) 04 Mar '25
04 Mar '25
1
0
[Git][wine/wine][master] propsys/tests: Fix check_PropVariantToBSTR2.
by Alexandre Julliard (@julliard) 04 Mar '25
by Alexandre Julliard (@julliard) 04 Mar '25
04 Mar '25
1
0
[Git][wine/wine][master] winegstreamer: Avoid large buffer pushes in wg_transform.
by Alexandre Julliard (@julliard) 04 Mar '25
by Alexandre Julliard (@julliard) 04 Mar '25
04 Mar '25
1
0