[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Do not emit HLSL_OP1_ABS for unsigned types.
by Henri Verbeet (@hverbeet) 14 May '25
by Henri Verbeet (@hverbeet) 14 May '25
14 May '25
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[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Emit an error when min16uint is used in d3dbc target profiles.
by Henri Verbeet (@hverbeet) 14 May '25
by Henri Verbeet (@hverbeet) 14 May '25
14 May '25
1
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[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/ir: Merge tess factor used masks together.
by Henri Verbeet (@hverbeet) 14 May '25
by Henri Verbeet (@hverbeet) 14 May '25
14 May '25
1
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14 May '25
1
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[Git][wine/wine][master] user32: Add stub for IsWindowArranged().
by Alexandre Julliard (@julliard) 13 May '25
by Alexandre Julliard (@julliard) 13 May '25
13 May '25
1
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[Git][wine/wine][master] ntdll: Allocate output string if needed for REG_EXPAND_SZ in RTL_ReportRegistryValue().
by Alexandre Julliard (@julliard) 13 May '25
by Alexandre Julliard (@julliard) 13 May '25
13 May '25
1
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[Git][wine/wine][master] ntdll/tests: Initialize out buffer in threadpool tests.
by Alexandre Julliard (@julliard) 13 May '25
by Alexandre Julliard (@julliard) 13 May '25
13 May '25
1
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[Git][wine/wine][master] 4 commits: wineandroid: Get rid of now unnecessary function loading.
by Alexandre Julliard (@julliard) 13 May '25
by Alexandre Julliard (@julliard) 13 May '25
13 May '25
1
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[Git][wine/wine][master] 5 commits: server: Remove unused get_window_info atom reply parameter.
by Alexandre Julliard (@julliard) 13 May '25
by Alexandre Julliard (@julliard) 13 May '25
13 May '25
1
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[Git][wine/wine][master] 5 commits: windows.gaming.input: Move async impl interfaces to a dedicated IDL.
by Alexandre Julliard (@julliard) 13 May '25
by Alexandre Julliard (@julliard) 13 May '25
13 May '25
1
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