[Git][wine/wine][master] maintainers: Remove myself as d3d maintainer.
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
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[Git][wine/wine][master] 5 commits: winemac: Create new client views with each VK/GL surface.
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
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[Git][wine/wine][master] 8 commits: windows.gaming.input: Forward get_NonRoamableId to Wine provider.
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
1
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[Git][wine/wine][master] winebus: Quiet a log message about ignored HID devices.
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
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[Git][wine/wine][master] 4 commits: d2d1: Add initial implementation of CopyFromRenderTarget().
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
1
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[Git][wine/wine][master] 2 commits: dwrite/tests: Add IDWriteFontDownloadQueue tests.
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
1
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[Git][wine/wine][master] 2 commits: winebus: Use a single global structure for bus options.
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
1
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[Git][wine/wine][master] 5 commits: opengl32: Move static keyword logic to generate_unix_thunk.
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
1
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[Git][wine/wine][master] cryptowinrt: Implement ICryptographicBufferStatics::EncodeToBase64String().
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
1
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[Git][wine/vkd3d][master] 2 commits: tests/shader_runner: Parse hex blobs as a list of 32-bit integers.
by Henri Verbeet (@hverbeet) 04 Aug '25
by Henri Verbeet (@hverbeet) 04 Aug '25
04 Aug '25
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