[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/glsl: Implement support for static texel offsets in shader_glsl_ld().
by Henri Verbeet (@hverbeet) 28 Aug '25
by Henri Verbeet (@hverbeet) 28 Aug '25
28 Aug '25
1
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[Git][wine/vkd3d][master] 2 commits: tests/shader_runner_metal: Implement compute shader dispatch.
by Henri Verbeet (@hverbeet) 28 Aug '25
by Henri Verbeet (@hverbeet) 28 Aug '25
28 Aug '25
1
0
[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/ir: Generate location information in vsir_program_ensure_ret().
by Henri Verbeet (@hverbeet) 28 Aug '25
by Henri Verbeet (@hverbeet) 28 Aug '25
28 Aug '25
1
0
[Git][wine/vkd3d][master] vkd3d-common: Introduce VKD3D_SHADER_API_VERSION_CURRENT.
by Henri Verbeet (@hverbeet) 28 Aug '25
by Henri Verbeet (@hverbeet) 28 Aug '25
28 Aug '25
1
0
[Git][wine/wine-staging][master] Rebase against 4a7d6576f0a8507097e3894a579061b568db6ac6.
by Alistair Leslie-Hughes (@alesliehughes) 27 Aug '25
by Alistair Leslie-Hughes (@alesliehughes) 27 Aug '25
27 Aug '25
1
0
[Git][wine/wine][master] propsys/tests: Skip tests of properties not supported by old Windows.
by Alexandre Julliard (@julliard) 27 Aug '25
by Alexandre Julliard (@julliard) 27 Aug '25
27 Aug '25
1
0
[Git][wine/wine][master] ntdll/tests: Add check for len and avoid CommitSize with old Windows.
by Alexandre Julliard (@julliard) 27 Aug '25
by Alexandre Julliard (@julliard) 27 Aug '25
27 Aug '25
1
0
[Git][wine/wine][master] msi/tests: Fix wrong character counts passed to RegSetValueExA.
by Alexandre Julliard (@julliard) 27 Aug '25
by Alexandre Julliard (@julliard) 27 Aug '25
27 Aug '25
1
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[Git][wine/wine][master] dmime: Fix use-after-free after performance_CloseDown.
by Alexandre Julliard (@julliard) 27 Aug '25
by Alexandre Julliard (@julliard) 27 Aug '25
27 Aug '25
1
0
[Git][wine/wine][master] 4 commits: winedump: Remove const from a member that is written to.
by Alexandre Julliard (@julliard) 27 Aug '25
by Alexandre Julliard (@julliard) 27 Aug '25
27 Aug '25
1
0