[Git][wine/wine][master] 3 commits: ntdll: Restore the macOS RLIMIT_NOFILE workaround.
by Alexandre Julliard (@julliard) 19 Sep '25
by Alexandre Julliard (@julliard) 19 Sep '25
19 Sep '25
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[Git][wine/wine][master] po: Update Polish translation.
by Alexandre Julliard (@julliard) 19 Sep '25
by Alexandre Julliard (@julliard) 19 Sep '25
19 Sep '25
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[Git][wine/vkd3d][master] vkd3d-shader/ir: Fix r0 allocation for PS 1.x shaders.
by Henri Verbeet (@hverbeet) 19 Sep '25
by Henri Verbeet (@hverbeet) 19 Sep '25
19 Sep '25
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/ir: Return early for shader model < 4 in vsir_update_dcl_temps().
by Henri Verbeet (@hverbeet) 19 Sep '25
by Henri Verbeet (@hverbeet) 19 Sep '25
19 Sep '25
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[Git][wine/vkd3d][master] vkd3d-shader/msl: Handle VSIR_DATA_BOOL operands.
by Henri Verbeet (@hverbeet) 19 Sep '25
by Henri Verbeet (@hverbeet) 19 Sep '25
19 Sep '25
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[Git][wine/vkd3d][master] vkd3d-shader/ir: Avoid memset() in vsir_instruction_init().
by Henri Verbeet (@hverbeet) 19 Sep '25
by Henri Verbeet (@hverbeet) 19 Sep '25
19 Sep '25
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_ftoi().
by Henri Verbeet (@hverbeet) 19 Sep '25
by Henri Verbeet (@hverbeet) 19 Sep '25
19 Sep '25
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[Git][wine/wine-staging][master] Rebase against 0abb419016e3a38e36ba0bdfe9c0497a29a86fcf.
by Elizabeth Figura (@zfigura) 18 Sep '25
by Elizabeth Figura (@zfigura) 18 Sep '25
18 Sep '25
1
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[Git][wine/wine][master] 3 commits: server: Rename queue is_signaled to get_queue_status.
by Alexandre Julliard (@julliard) 18 Sep '25
by Alexandre Julliard (@julliard) 18 Sep '25
18 Sep '25
1
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[Git][wine/wine][master] 2 commits: ntdll: Implement NtSetEventBoostPriority().
by Alexandre Julliard (@julliard) 18 Sep '25
by Alexandre Julliard (@julliard) 18 Sep '25
18 Sep '25
1
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