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d98c0168
by Giovanni Mascellani at 2026-02-05T17:44:04+01:00
vkd3d-shader/dxil: Do not store a pointer to the current instruction in the function state any more.
It is now useless.
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a8abe376
by Giovanni Mascellani at 2026-02-05T17:56:53+01:00
vkd3d-shader/dxil: Apply the precise modifier to all vsir instructions generated by a DXIL instruction.
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cd9045c2
by Giovanni Mascellani at 2026-02-05T17:59:47+01:00
vkd3d-shader/dxil: Pass the function emission state to sm6_function_emit_label().
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b1f721dd
by Giovanni Mascellani at 2026-02-05T18:00:58+01:00
vkd3d-shader/dxil: Allocate instructions directly in dxil_emit_function_label().
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fd9bf024
by Giovanni Mascellani at 2026-02-05T18:01:02+01:00
vkd3d-shader/dxil: Do not preallocate vsir instructions.
We don't need to any more, because all helpers generating instructions
are able to allocate by themselves. This frees us from having to
maintain a magic number for how many vsir instructions a single DXIL
instruction can generate.