Module: wine Branch: master Commit: 3f2fa96b982a7c43127602cd5d398901ee4c0217 URL: http://source.winehq.org/git/wine.git/?a=commit;h=3f2fa96b982a7c43127602cd5d... Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Nov 2 17:12:27 2015 +0100 wined3d: Set slice pitch in wined3d_map_desc to surface size. This behavior mimics D3D11 runtime. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/surface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index c3ab307..c3ddc84 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2597,7 +2597,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface, map_desc->row_pitch = surface->resource.width * format->byte_count; else map_desc->row_pitch = wined3d_surface_get_pitch(surface); - map_desc->slice_pitch = 0; + map_desc->slice_pitch = surface->resource.height * map_desc->row_pitch; if (!box) {