Module: vkd3d Branch: master Commit: f69c8b1cc4e1e0e81f16dd533ce7af81c61f7dab URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/f69c8b1cc4e1e0e81f16dd533ce7af... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Jan 10 22:56:57 2024 +0100 vkd3d-shader/d3dbc: Store the "offset" field as an unsigned int in hlsl_sm1_register_from_semantic(). --- libs/vkd3d-shader/d3dbc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index dcd51035..a2dd358b 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -1389,7 +1389,7 @@ bool hlsl_sm1_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_sem enum vkd3d_shader_type shader_type; unsigned int major_version; D3DSHADER_PARAM_REGISTER_TYPE type; - DWORD offset; + unsigned int offset; } register_table[] = {