Module: vkd3d Branch: master Commit: b0153f8054716c26fab5da373536fcd85dcd4469 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=b0153f8054716c26fab5da37... Author: Isabella Bosia <ibosia(a)codeweavers.com> Date: Fri Sep 25 02:26:40 2020 +0100 vkd3d-compiler: Add d3d-asm target type. Signed-off-by: Isabella Bosia <ibosia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- programs/vkd3d-compiler/main.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c index 5f4f9db..fdf3faf 100644 --- a/programs/vkd3d-compiler/main.c +++ b/programs/vkd3d-compiler/main.c @@ -72,6 +72,9 @@ target_type_info[] = {VKD3D_SHADER_TARGET_SPIRV_TEXT, "spirv-text", "A SPIR-V shader in text form.\n", false}, + {VKD3D_SHADER_TARGET_D3D_ASM, + "d3d-asm", "A shader in Direct3D assembly form.\n", + false}, }; static bool read_shader(struct vkd3d_shader_code *shader, FILE *f)