Module: wine Branch: master Commit: d71bf7fdb701f093fcad605e401b7bf76f6b211b URL: http://source.winehq.org/git/wine.git/?a=commit;h=d71bf7fdb701f093fcad605e40... Author: André Hentschel <nerv(a)dawncrow.de> Date: Sun Jun 17 15:37:59 2012 +0200 d3drm: Implement IDirect3DRMX_CreateTexture. --- dlls/d3drm/d3drm.c | 15 ++++++++------- 1 files changed, 8 insertions(+), 7 deletions(-) diff --git a/dlls/d3drm/d3drm.c b/dlls/d3drm/d3drm.c index 3c1c20d..0919a6b 100644 --- a/dlls/d3drm/d3drm.c +++ b/dlls/d3drm/d3drm.c @@ -191,13 +191,14 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateAnimationSet(IDirect3DRM* iface, LPD return E_NOTIMPL; } -static HRESULT WINAPI IDirect3DRMImpl_CreateTexture(IDirect3DRM* iface, LPD3DRMIMAGE pImage, LPDIRECT3DRMTEXTURE * ppTexture) +static HRESULT WINAPI IDirect3DRMImpl_CreateTexture(IDirect3DRM* iface, LPD3DRMIMAGE pImage, + LPDIRECT3DRMTEXTURE * ppTexture) { IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface); - FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, pImage, ppTexture); + FIXME("(%p/%p)->(%p,%p): partial stub\n", iface, This, pImage, ppTexture); - return E_NOTIMPL; + return Direct3DRMTexture_create(&IID_IDirect3DRMTexture, (IUnknown**)ppTexture); } static HRESULT WINAPI IDirect3DRMImpl_CreateLight(IDirect3DRM* iface, D3DRMLIGHTTYPE type, @@ -567,9 +568,9 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateTexture(IDirect3DRM2* iface, LPD3DR { IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface); - FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, pImage, ppTexture); + FIXME("(%p/%p)->(%p,%p): partial stub\n", iface, This, pImage, ppTexture); - return E_NOTIMPL; + return Direct3DRMTexture_create(&IID_IDirect3DRMTexture2, (IUnknown**)ppTexture); } static HRESULT WINAPI IDirect3DRM2Impl_CreateLight(IDirect3DRM2* iface, D3DRMLIGHTTYPE type, @@ -992,9 +993,9 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateTexture(IDirect3DRM3* iface, LPD3DR { IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface); - FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, Image, Texture); + FIXME("(%p/%p)->(%p,%p): partial stub\n", iface, This, Image, Texture); - return E_NOTIMPL; + return Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown**)Texture); } static HRESULT WINAPI IDirect3DRM3Impl_CreateLight(IDirect3DRM3* iface, D3DRMLIGHTTYPE type,