Module: vkd3d Branch: master Commit: 533d901a24fd4fc990fe85553e260d3053e99406 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=533d901a24fd4fc990fe8555... Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Thu Jun 24 14:03:48 2021 +1000 vkd3d-shader: Store a vkd3d_shader_register_range structure in struct vkd3d_shader_constant_buffer. Signed-off-by: Conor McCarthy <cmccarthy(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/dxbc.c | 6 +++--- libs/vkd3d-shader/spirv.c | 6 +++--- libs/vkd3d-shader/trace.c | 2 +- libs/vkd3d-shader/vkd3d_shader_main.c | 4 ++-- libs/vkd3d-shader/vkd3d_shader_private.h | 2 +- 5 files changed, 10 insertions(+), 10 deletions(-) diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index cf83c1c..70ab70a 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -686,12 +686,12 @@ static void shader_sm4_read_dcl_constant_buffer(struct vkd3d_shader_instruction const DWORD *end = &tokens[token_count]; shader_sm4_read_src_param(priv, &tokens, end, VKD3D_DATA_FLOAT, &ins->declaration.cb.src); - ins->declaration.cb.register_index = shader_sm4_map_resource_idx(&ins->declaration.cb.src.reg, priv); + ins->declaration.cb.range.first = shader_sm4_map_resource_idx(&ins->declaration.cb.src.reg, priv); if (opcode_token & VKD3D_SM4_INDEX_TYPE_MASK) ins->flags |= VKD3DSI_INDEXED_DYNAMIC; ins->declaration.cb.size = ins->declaration.cb.src.reg.idx[2].offset; - ins->declaration.cb.register_space = 0; + ins->declaration.cb.range.space = 0; if (shader_is_sm_5_1(priv)) { @@ -702,7 +702,7 @@ static void shader_sm4_read_dcl_constant_buffer(struct vkd3d_shader_instruction } ins->declaration.cb.size = *tokens++; - shader_sm4_read_register_space(priv, &tokens, end, &ins->declaration.cb.register_space); + shader_sm4_read_register_space(priv, &tokens, end, &ins->declaration.cb.range.space); } } diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 7935f12..ce819eb 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -2403,8 +2403,8 @@ static bool vkd3d_dxbc_compiler_check_shader_visibility(const struct vkd3d_dxbc_ static struct vkd3d_push_constant_buffer_binding *vkd3d_dxbc_compiler_find_push_constant_buffer( const struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_constant_buffer *cb) { - unsigned int register_space = cb->register_space; - unsigned int reg_idx = cb->register_index; + unsigned int register_space = cb->range.space; + unsigned int reg_idx = cb->range.first; unsigned int i; for (i = 0; i < compiler->shader_interface.push_constant_buffer_count; ++i) @@ -5309,7 +5309,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_constant_buffer(struct vkd3d_dxbc_compi pointer_type_id, storage_class, 0); vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, - var_id, reg, cb->register_space, cb->register_index, VKD3D_SHADER_RESOURCE_BUFFER, false); + var_id, reg, cb->range.space, cb->range.first, VKD3D_SHADER_RESOURCE_BUFFER, false); vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg); diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c index c51b2eb..2d16714 100644 --- a/libs/vkd3d-shader/trace.c +++ b/libs/vkd3d-shader/trace.c @@ -1438,7 +1438,7 @@ static void shader_dump_instruction(struct vkd3d_d3d_asm_compiler *compiler, shader_print_subscript(compiler, ins->declaration.cb.size, NULL); shader_addline(buffer, ", %s", ins->flags & VKD3DSI_INDEXED_DYNAMIC ? "dynamicIndexed" : "immediateIndexed"); - shader_dump_register_space(compiler, ins->declaration.cb.register_space); + shader_dump_register_space(compiler, ins->declaration.cb.range.space); break; case VKD3DSIH_DCL_FUNCTION_BODY: diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c index e2c8d6f..a8dc3bf 100644 --- a/libs/vkd3d-shader/vkd3d_shader_main.c +++ b/libs/vkd3d-shader/vkd3d_shader_main.c @@ -632,8 +632,8 @@ static void vkd3d_shader_scan_constant_buffer_declaration(struct vkd3d_shader_sc if (!context->scan_descriptor_info) return; - vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_CBV, cb->register_space, - cb->register_index, VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT, 0); + vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_CBV, cb->range.space, + cb->range.first, VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT, 0); } static void vkd3d_shader_scan_sampler_declaration(struct vkd3d_shader_scan_context *context, diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 285f8cd..5affbae 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -727,7 +727,7 @@ struct vkd3d_shader_constant_buffer { struct vkd3d_shader_src_param src; unsigned int size; - unsigned int register_space, register_index; + struct vkd3d_shader_register_range range; }; struct vkd3d_shader_structured_resource