Module: wine Branch: master Commit: c5f49c73f8cfd3bf8fb75b383fed456d1056e949 URL: https://source.winehq.org/git/wine.git/?a=commit;h=c5f49c73f8cfd3bf8fb75b383... Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Mon Feb 11 18:21:03 2019 +0100 wined3d: Cleanup stateblock state before enumerating resources. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46617 Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46618 Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 1b2f7e0..b823ada 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4894,6 +4894,7 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device, wined3d_texture_decref(device->cursor_texture); device->cursor_texture = NULL; } + wined3d_stateblock_state_cleanup(&device->stateblock_state); state_unbind_resources(&device->state); } @@ -5082,7 +5083,6 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device, } wined3d_cs_emit_reset_state(device->cs); state_cleanup(&device->state); - wined3d_stateblock_state_cleanup(&device->stateblock_state); if (device->d3d_initialized) wined3d_device_delete_opengl_contexts(device);