Module: wine Branch: master Commit: 25cd1c4d2828e144de84b9f5d106bac8b0a8cede URL: http://source.winehq.org/git/wine.git/?a=commit;h=25cd1c4d2828e144de84b9f5d1... Author: H. Verbeet <hverbeet(a)gmail.com> Date: Fri Mar 2 14:58:50 2007 +0100 wined3d: gl_FogFragCoord is a scalar. --- dlls/wined3d/glsl_shader.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 64deb4d..af038b5 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -1994,7 +1994,7 @@ void vshader_glsl_output_unpack( break; case WINED3DDECLUSAGE_FOG: - shader_addline(buffer, "gl_FogFragCoord%s = OUT%u%s;\n", reg_mask, i, reg_mask); + shader_addline(buffer, "gl_FogFragCoord = OUT%u%s;\n", i, reg_mask); break; default: