Module: wine Branch: master Commit: 89d038e189515f08ec1d23a3abfb6ec5647aacf1 URL: http://source.winehq.org/git/wine.git/?a=commit;h=89d038e189515f08ec1d23a3ab... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Dec 4 17:30:25 2017 +0330 wined3d: Really remove an outdated comment. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/glsl_shader.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 04ab66b..5d08c00 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -2713,10 +2713,6 @@ static void shader_generate_glsl_declarations(const struct wined3d_context *cont } } -/***************************************************************************** - * Functions to generate GLSL strings from DirectX Shader bytecode begin here. - ****************************************************************************/ - /* Prototypes */ static void shader_glsl_add_src_param(const struct wined3d_shader_instruction *ins, const struct wined3d_shader_src_param *wined3d_src, DWORD mask, struct glsl_src_param *glsl_src);