Module: vkd3d Branch: master Commit: 06c3d1779e42dc12ddf29697a3f797c58df26c25 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=06c3d1779e42dc12ddf29697... Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Nov 15 16:32:41 2018 +0100 vkd3d: Use VkDeviceSize for buffer view offset and range (Coverity). Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d/resource.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index bfbbad5..56af010 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -1482,8 +1482,8 @@ static bool vkd3d_create_buffer_view(struct d3d12_device *device, { const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs; const struct vkd3d_format *format; + VkDeviceSize element_size; struct vkd3d_view *object; - unsigned int element_size; VkBufferView vk_view; if (view_format == DXGI_FORMAT_R32_TYPELESS && (flags & VKD3D_VIEW_RAW_BUFFER))