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55f3f7f0
by Rémi Bernon at 2026-01-14T17:04:41+01:00
win32u: Make sysparam GPU devices less Vulkan specific.
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df47c580
by Rémi Bernon at 2026-01-14T17:04:41+01:00
win32u: Enumerate system GPU devices from EGL devices.
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2f812313
by Rémi Bernon at 2026-01-14T17:04:41+01:00
win32u: Expose device LUID / nodes mask to opengl32.
Based on a patch from Derek Lesho.
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8964d62c
by Derek Lesho at 2026-01-14T17:04:41+01:00
win32u: Implement glImportMemoryWin32(Handle/Name)EXT for opaque handle types.
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8fbe0e5b
by Derek Lesho at 2026-01-14T17:04:42+01:00
win32u: Implement glImportSemaphoreWin32(Handle/Name)EXT for opaque handle types.