Module: wine Branch: master Commit: ab1ae265201a0620297e5d6afb0d98a30c31a20b URL: http://source.winehq.org/git/wine.git/?a=commit;h=ab1ae265201a0620297e5d6afb... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Mar 16 18:17:00 2016 +0100 wined3d: Get resource info from the texture in surface_load(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/surface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index ae89aef..3aeabed 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1606,7 +1606,7 @@ void surface_load(struct wined3d_surface *surface, struct wined3d_context *conte TRACE("surface %p, srgb %#x.\n", surface, srgb); - if (surface->resource.pool == WINED3D_POOL_SCRATCH) + if (surface->container->resource.pool == WINED3D_POOL_SCRATCH) ERR("Not supported on scratch surfaces.\n"); if (surface->locations & location)