Module: vkd3d Branch: master Commit: 37791773997edd18f71a548832c192a420a0aa5a URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=37791773997edd18f71a5488... Author: Isabella Bosia <ibosia(a)codeweavers.com> Date: Mon Sep 21 11:50:18 2020 +0100 vkd3d-shader: Pass format to shader_addline. Signed-off-by: Isabella Bosia <ibosia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/trace.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c index 587c85c..d7495ee 100644 --- a/libs/vkd3d-shader/trace.c +++ b/libs/vkd3d-shader/trace.c @@ -355,7 +355,7 @@ static void shader_dump_global_flags(struct vkd3d_string_buffer *buffer, DWORD g { if (global_flags & global_flag_info[i].flag) { - shader_addline(buffer, global_flag_info[i].name); + shader_addline(buffer, "%s", global_flag_info[i].name); global_flags &= ~global_flag_info[i].flag; if (global_flags) shader_addline(buffer, " | ");