Module: wine Branch: master Commit: b6c7cd972013c7bffc0c13e398412e5da09c560f URL: http://source.winehq.org/git/wine.git/?a=commit;h=b6c7cd972013c7bffc0c13e398... Author: Riccardo Bortolato <rikyz619(a)gmail.com> Date: Thu Nov 5 16:00:39 2015 +0100 wined3d: Call wined3d_texture_decref() instead of wined3d_surface_decref() in wined3d_device_reset(). Signed-off-by: Riccardo Bortolato <rikyz619(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 241c52b..2960e08 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4525,7 +4525,7 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device, if (device->onscreen_depth_stencil) { - wined3d_surface_decref(device->onscreen_depth_stencil); + wined3d_texture_decref(device->onscreen_depth_stencil->container); device->onscreen_depth_stencil = NULL; }