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15ee18ee
by Giovanni Mascellani at 2026-02-23T16:38:49+01:00
vkd3d-shader/dxil: Emit loads in a fixup pass.
To correctly handle forward-referencing pointers, whose value
is not known during the first pass.
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d50493f9
by Giovanni Mascellani at 2026-02-23T16:38:50+01:00
vkd3d-shader/dxil: Emit stores in a fixup pass.
To correctly handle forward-referencing pointers, whose value
is not known during the first pass.
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ed707265
by Giovanni Mascellani at 2026-02-23T16:38:50+01:00
vkd3d-shader/dxil: Emit atomic RMW operations in a fixup pass.
To correctly handle forward-referencing pointers, whose value
is not known during the first pass.
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aa811c10
by Giovanni Mascellani at 2026-02-23T16:38:50+01:00
vkd3d-shader/dxil: Emit compare-exchange operations in a fixup pass.
To correctly handle forward-referencing pointers, whose value
is not known during the first pass.