Module: wine Branch: master Commit: 2d6462cdee2bd87a49382794e5a554f33c367f09 URL: https://source.winehq.org/git/wine.git/?a=commit;h=2d6462cdee2bd87a49382794e... Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Sun Jan 24 14:29:27 2021 -0600 wined3d: Make adapter_gl_clear_uav() static. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/adapter_gl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index b6be5854714..d9f70049e6f 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -5012,7 +5012,7 @@ static void adapter_gl_flush_context(struct wined3d_context *context) context_gl->gl_info->gl_ops.gl.p_glFlush(); } -void adapter_gl_clear_uav(struct wined3d_context *context, +static void adapter_gl_clear_uav(struct wined3d_context *context, struct wined3d_unordered_access_view *view, const struct wined3d_uvec4 *clear_value) { TRACE("context %p, view %p, clear_value %s.\n", context, view, debug_uvec4(clear_value));