Module: wine Branch: master Commit: e93e943ba40c5170a3d4c1bb15d636c8f33a4e86 URL: https://source.winehq.org/git/wine.git/?a=commit;h=e93e943ba40c5170a3d4c1bb1... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Apr 19 16:08:14 2018 +0430 wined3d: Use wined3d_bit_scan() in context_unload_numbered_arrays(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/context.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 6ec498d..d2bcedc 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -5273,15 +5273,13 @@ static void context_unload_numbered_array(struct wined3d_context *context, unsig context->numbered_array_mask &= ~(1u << i); } -/* This should match any arrays loaded in loadNumberedArrays. - * TODO: Only load / unload arrays if we have to. */ static void context_unload_numbered_arrays(struct wined3d_context *context) { unsigned int i; - /* Disable any attributes. */ - for (i = 0; i < context->gl_info->limits.vertex_attribs; ++i) + while (context->numbered_array_mask) { + i = wined3d_bit_scan(&context->numbered_array_mask); context_unload_numbered_array(context, i); } }