Module: vkd3d Branch: master Commit: 3c30efe14c4255a0ffa6abd2e9b71af1067b02ea URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=3c30efe14c4255a0ffa6abd2... Author: Isabella Bosia <ibosia(a)codeweavers.com> Date: Thu Sep 17 00:00:55 2020 +0100 vkd3d-shader: Output "tri" instead of "triangle" in tessellator domains. Signed-off-by: Isabella Bosia <ibosia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/trace.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c index c487eae..d86a84a 100644 --- a/libs/vkd3d-shader/trace.c +++ b/libs/vkd3d-shader/trace.c @@ -427,7 +427,7 @@ static void shader_dump_tessellator_domain(struct vkd3d_string_buffer *buffer, shader_addline(buffer, "isoline"); break; case VKD3D_TESSELLATOR_DOMAIN_TRIANGLE: - shader_addline(buffer, "triangle"); + shader_addline(buffer, "tri"); break; case VKD3D_TESSELLATOR_DOMAIN_QUAD: shader_addline(buffer, "quad");