fae954c6
by Rémi Bernon at 2025-12-09T17:31:38+01:00
winex11: Use window DPI for client surface position and geometry.
The client surface should be sized in window DPI, as rendering should
happen at the window scale. When on-screen, the client surface should
also be positioned in window DPI.
Upscaling to monitor resolution high DPI, or display mode emulation
happen through the offscreen mechanism and client_surface_present
callback instead.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58443