Module: vkd3d Branch: master Commit: f5b95a08a512d0dd057fffa7629f3e53c1133999 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=f5b95a08a512d0dd057fffa7... Author: Atharva Nimbalkar <atharvakn(a)gmail.com> Date: Thu Aug 19 20:36:14 2021 +0530 vkd3d-shader/glsl: Implement VKD3DSIH_DCL_INPUT. Signed-off-by: Atharva Nimbalkar <atharvakn(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/glsl.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/libs/vkd3d-shader/glsl.c b/libs/vkd3d-shader/glsl.c index 5b4b62b..466493e 100644 --- a/libs/vkd3d-shader/glsl.c +++ b/libs/vkd3d-shader/glsl.c @@ -59,6 +59,8 @@ static void vkd3d_glsl_handle_instruction(struct vkd3d_glsl_generator *generator { switch (instruction->handler_idx) { + case VKD3DSIH_DCL_INPUT: + break; default: vkd3d_glsl_compiler_error(generator, VKD3D_SHADER_ERROR_GLSL_INTERNAL,