-
ff18aa39
by Henri Verbeet at 2026-02-04T15:54:19+01:00
vkd3d-shader/hlsl: Avoid leaking "body" in lower_f16tof32(). (Valgrind)
-
c30dbbe8
by Henri Verbeet at 2026-02-04T15:54:19+01:00
vkd3d-shader/hlsl: Avoid leaking "body" in lower_f32tof16(). (Valgrind)
-
6f60a603
by Henri Verbeet at 2026-02-04T15:54:19+01:00
vkd3d-shader/hlsl: Avoid leaking "body" in lower_isinf(). (Valgrind)
-
820223bb
by Henri Verbeet at 2026-02-04T15:54:19+01:00
vkd3d-shader/hlsl: Avoid leaking type name strings for unsigned types. (Valgrind)
-
f1d4d40d
by Henri Verbeet at 2026-02-04T15:54:19+01:00
vkd3d-shader/hlsl: Avoid leaking method name strings. (Valgrind)