Module: wine Branch: master Commit: f257daf390362d88972502551b6fe2d15996f0d6 URL: https://source.winehq.org/git/wine.git/?a=commit;h=f257daf390362d88972502551... Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Thu Feb 17 23:01:36 2022 -0600 wined3d: Do not allocate upload bufers for resources pinned to system memory. Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/cs.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 9f4a39cfe7e..027a6786717 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -3092,6 +3092,12 @@ static bool wined3d_cs_map_upload_bo(struct wined3d_device_context *context, str return NULL; } + if (resource->pin_sysmem) + { + TRACE("Not allocating an upload buffer because system memory is pinned for this resource.\n"); + return NULL; + } + if (flags & WINED3D_MAP_DISCARD) { if (!device->adapter->adapter_ops->adapter_alloc_bo(device, resource, sub_resource_idx, &addr))