Module: wine Branch: master Commit: 210069d9dcd4cfeb13c4a80e7f603a7b239d03ed URL: http://source.winehq.org/git/wine.git/?a=commit;h=210069d9dcd4cfeb13c4a80e7f... Author: Sebastian Lackner <sebastian(a)fds-team.de> Date: Fri Feb 26 08:00:06 2016 +0100 wined3d: Fix TRACE in wined3d_texture_update_desc function. Signed-off-by: Sebastian Lackner <sebastian(a)fds-team.de> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/texture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index ea19a2d..4b24c21 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -611,7 +611,7 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT TRACE("texture %p, width %u, height %u, format %s, multisample_type %#x, multisample_quality %u, " "mem %p, pitch %u.\n", - texture, width, height, debug_d3dformat(format_id), multisample_type, multisample_type, mem, pitch); + texture, width, height, debug_d3dformat(format_id), multisample_type, multisample_quality, mem, pitch); if (!resource_size) return WINED3DERR_INVALIDCALL;