Module: wine Branch: master Commit: 54cd29bd385bc5e49e7b136c87ba760457022788 URL: https://source.winehq.org/git/wine.git/?a=commit;h=54cd29bd385bc5e49e7b136c8... Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Mon Feb 10 20:56:00 2020 -0600 d3d9: Stop setting the device state when setting pixel shader constants. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d9/device.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index f6ff9466b1..1ff178881c 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -3899,9 +3899,6 @@ static HRESULT WINAPI d3d9_device_SetPixelShaderConstantF(IDirect3DDevice9Ex *if wined3d_mutex_lock(); hr = wined3d_stateblock_set_ps_consts_f(device->update_state, reg_idx, count, (const struct wined3d_vec4 *)data); - if (SUCCEEDED(hr) && !device->recording) - hr = wined3d_device_set_ps_consts_f(device->wined3d_device, - reg_idx, count, (const struct wined3d_vec4 *)data); wined3d_mutex_unlock(); return hr; @@ -3937,9 +3934,6 @@ static HRESULT WINAPI d3d9_device_SetPixelShaderConstantI(IDirect3DDevice9Ex *if wined3d_mutex_lock(); hr = wined3d_stateblock_set_ps_consts_i(device->update_state, reg_idx, count, (const struct wined3d_ivec4 *)data); - if (SUCCEEDED(hr) && !device->recording) - hr = wined3d_device_set_ps_consts_i(device->wined3d_device, - reg_idx, count, (const struct wined3d_ivec4 *)data); wined3d_mutex_unlock(); return hr; @@ -3976,8 +3970,6 @@ static HRESULT WINAPI d3d9_device_SetPixelShaderConstantB(IDirect3DDevice9Ex *if wined3d_mutex_lock(); hr = wined3d_stateblock_set_ps_consts_b(device->update_state, reg_idx, count, data); - if (SUCCEEDED(hr) && !device->recording) - hr = wined3d_device_set_ps_consts_b(device->wined3d_device, reg_idx, count, data); wined3d_mutex_unlock(); return hr;