Module: wine Branch: master Commit: 48673eec293cb6d9816583fa8510e0cb0e7f492a URL: http://source.winehq.org/git/wine.git/?a=commit;h=48673eec293cb6d9816583fa85... Author: Rico Schüller <kgbricola(a)web.de> Date: Tue Oct 27 20:12:53 2009 +0100 d3d10: Implement ID3D10EffectVariable::AsDepthStencil(). --- dlls/d3d10/effect.c | 9 +++++++-- 1 files changed, 7 insertions(+), 2 deletions(-) diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 06c9973..b34df43 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -2642,9 +2642,14 @@ static struct ID3D10EffectBlendVariable * STDMETHODCALLTYPE d3d10_effect_variabl static struct ID3D10EffectDepthStencilVariable * STDMETHODCALLTYPE d3d10_effect_variable_AsDepthStencil( ID3D10EffectVariable *iface) { - FIXME("iface %p stub!\n", iface); + struct d3d10_effect_variable *This = (struct d3d10_effect_variable *)iface; - return NULL; + TRACE("iface %p\n", iface); + + if (This->vtbl == (ID3D10EffectVariableVtbl *)&d3d10_effect_depth_stencil_variable_vtbl) + return (ID3D10EffectDepthStencilVariable *)This; + + return (ID3D10EffectDepthStencilVariable *)&null_depth_stencil_variable; } static struct ID3D10EffectRasterizerVariable * STDMETHODCALLTYPE d3d10_effect_variable_AsRasterizer(