Module: wine Branch: master Commit: 9d6f22002c9b2b30f3a5ffce21dfa445462fdb16 URL: http://source.winehq.org/git/wine.git/?a=commit;h=9d6f22002c9b2b30f3a5ffce21... Author: H. Verbeet <hverbeet(a)gmail.com> Date: Sat Nov 18 17:08:17 2006 +0100 wined3d: Only copy the depth buffer if there is one. --- dlls/wined3d/drawprim.c | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c index 7b60054..b3ee4ce 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c @@ -2237,6 +2237,9 @@ static void depth_copy(IWineD3DDevice *i IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; IWineD3DSurfaceImpl *depth_stencil = (IWineD3DSurfaceImpl *)This->depthStencilBuffer; + /* Only copy the depth buffer if there is one. */ + if (!depth_stencil) return; + /* TODO: Make this work for modes other than FBO */ if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) return;