Module: wine Branch: master Commit: 6905ea5fb273015f36616705d6c2c56a33832708 URL: http://source.winehq.org/git/wine.git/?a=commit;h=6905ea5fb273015f36616705d6... Author: Andrey Gusev <andrey.goosev(a)gmail.com> Date: Fri Jun 9 17:02:12 2017 +0300 d3d11/tests: Fix a typo in ok() message. Signed-off-by: Andrey Gusev <andrey.goosev(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/tests/d3d11.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 5565143..69d8517 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -19808,7 +19808,7 @@ static void test_gather(void) hr = ID3D11Device_CreateTexture2D(device, &texture_desc, &resource_data, &texture); ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr); hr = ID3D11Device_CreateShaderResourceView(device, (ID3D11Resource *)texture, NULL, &srv); - ok(SUCCEEDED(hr), "Fialed to create shader resource view, hr %#x.\n", hr); + ok(SUCCEEDED(hr), "Failed to create shader resource view, hr %#x.\n", hr); ID3D11DeviceContext_PSSetShaderResources(context, 0, 1, &srv); constant.width = texture_desc.Width;