Module: vkd3d Branch: master Commit: 56bd7fc8b381982b800adc10233c4ee98162a5c0 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=56bd7fc8b381982b800adc10... Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Wed Dec 1 17:15:05 2021 +0100 vkd3d-shader/hlsl: Write SM4 unsigned minimum. Signed-off-by: Giovanni Mascellani <gmascellani(a)codeweavers.com> Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/hlsl_sm4.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 0d6e8c1..5be8328 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -1476,6 +1476,10 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, write_sm4_binary_op(buffer, VKD3D_SM4_OP_UMAX, &expr->node, arg1, arg2); break; + case HLSL_OP2_MIN: + write_sm4_binary_op(buffer, VKD3D_SM4_OP_UMIN, &expr->node, arg1, arg2); + break; + default: hlsl_fixme(ctx, &expr->node.loc, "SM4 uint \"%s\" expression.\n", debug_hlsl_expr_op(expr->op)); break;