Module: wine Branch: master Commit: 85b6cfb8260fec4e75a7168559177e93615de73e URL: https://source.winehq.org/git/wine.git/?a=commit;h=85b6cfb8260fec4e75a716855... Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Thu Feb 13 18:51:01 2020 -0600 d3d9: Retrieve transform states from the primary stateblock. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d9/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 5bf0d6484c..fafdec10d8 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2123,7 +2123,7 @@ static HRESULT WINAPI d3d9_device_GetTransform(IDirect3DDevice9Ex *iface, /* Note: D3DMATRIX is compatible with struct wined3d_matrix. */ wined3d_mutex_lock(); - wined3d_device_get_transform(device->wined3d_device, state, (struct wined3d_matrix *)matrix); + memcpy(matrix, &wined3d_stateblock_get_state(device->state)->transforms[state], sizeof(*matrix)); wined3d_mutex_unlock(); return D3D_OK;