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64aa4962
by Rémi Bernon at 2026-02-02T11:44:22+01:00
opengl32: Rename wgl_context to opengl_context.
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af588abb
by Rémi Bernon at 2026-02-02T11:44:25+01:00
opengl32: Avoid creating contexts with unsupported HDCs.
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98748a4c
by Rémi Bernon at 2026-02-02T11:44:27+01:00
opengl32: Remove unnecessary null_get_pixel_formats.
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ea502304
by Rémi Bernon at 2026-02-02T11:44:29+01:00
opengl32: Create a temporary window in copy_context_attributes.
There's no guarantee that the HDC passed at context creation is still
valid.
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c62a2c3c
by Rémi Bernon at 2026-02-02T11:44:31+01:00
opengl32: Use separate functions to create / destroy / reset contexts.