Module: vkd3d Branch: master Commit: d8bea777a13cbe020f82bca96b800ec4ad823085 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=d8bea777a13cbe020f82bca9... Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Fri Sep 4 17:43:59 2020 -0500 vkd3d-shader: Rename VKD3D_SHADER_MINIMUM_PRECISION_FLOAT_8_2 to VKD3D_SHADER_MINIMUM_PRECISION_FIXED_8_2. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/vkd3d_shader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index 3752540..fe6e958 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -1027,7 +1027,7 @@ enum vkd3d_shader_minimum_precision /** 16-bit floating-point. */ VKD3D_SHADER_MINIMUM_PRECISION_FLOAT_16 = 1, /** 10-bit fixed point (2 integer and 8 fractional bits). */ - VKD3D_SHADER_MINIMUM_PRECISION_FLOAT_8_2 = 2, + VKD3D_SHADER_MINIMUM_PRECISION_FIXED_8_2 = 2, /** 16-bit signed integer. */ VKD3D_SHADER_MINIMUM_PRECISION_INT_16 = 4, /** 16-bit unsigned integer. */