[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/spirv: Use vsir_data_type in struct vkd3d_spirv_builtin.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: b4301a65 by Henri Verbeet at 2025-10-03T00:14:03+02:00 vkd3d-shader/spirv: Use vsir_data_type in struct vkd3d_spirv_builtin. - - - - - a38b86fb by Henri Verbeet at 2025-10-03T00:14:03+02:00 vkd3d-shader/spirv: Use vsir_data_type in struct vkd3d_symbol_register_data. - - - - - 9623ca4a by Henri Verbeet at 2025-10-03T00:14:03+02:00 vkd3d-shader/spirv: Use vsir_data_type in struct vkd3d_shader_register_info. - - - - - 0f504be1 by Henri Verbeet at 2025-10-03T00:14:03+02:00 vkd3d-shader/spirv: Use vsir_data_type in struct vkd3d_symbol_resource_data. - - - - - 0f9a2bdf by Henri Verbeet at 2025-10-03T00:14:03+02:00 vkd3d-shader/spirv: Use vsir_data_type in struct vkd3d_shader_image. - - - - - 1 changed file: - libs/vkd3d-shader/spirv.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/da4d5ef3390cca6d71ba1bb81dea8... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/da4d5ef3390cca6d71ba1bb81dea8... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)