Henri Verbeet : wined3d: Make the shader parameter to init_output_registers () const.
Module: wine Branch: master Commit: 3a9001fbb63491c3386504315706a9341530855e URL: http://source.winehq.org/git/wine.git/?a=commit;h=3a9001fbb63491c33865043157... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Nov 3 19:37:28 2011 +0100 wined3d: Make the shader parameter to init_output_registers() const. --- dlls/wined3d/arb_program_shader.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index a53f04a..ea404cb 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -3927,7 +3927,7 @@ static DWORD find_input_signature(struct shader_arb_priv *priv, const struct win return found_sig->idx; } -static void init_output_registers(struct wined3d_shader *shader, DWORD sig_num, +static void init_output_registers(const struct wined3d_shader *shader, DWORD sig_num, struct shader_arb_ctx_priv *priv_ctx, struct arb_vs_compiled_shader *compiled) { unsigned int i, j;
participants (1)
-
Alexandre Julliard