Stefan Dösinger : wined3d: Do not allocate memory if there's a pbo.
Module: wine Branch: master Commit: f42f228621b1216be4bf25389d21651530103168 URL: http://source.winehq.org/git/wine.git/?a=commit;h=f42f228621b1216be4bf25389d... Author: Stefan Dösinger <stefandoesinger(a)gmx.at> Date: Fri Sep 14 17:44:09 2007 +0200 wined3d: Do not allocate memory if there's a pbo. --- dlls/wined3d/surface.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index de7beae..fd0a94b 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -36,7 +36,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface); HRESULT d3dfmt_convert_surface(BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height, UINT outpitch, CONVERT_TYPES convert, IWineD3DSurfaceImpl *surf); static void surface_download_data(IWineD3DSurfaceImpl *This) { - if (!This->resource.allocatedMemory) This->resource.allocatedMemory = HeapAlloc(GetProcessHeap(), 0, This->resource.size + 4); + if (!(This->resource.allocatedMemory || This->Flags & SFLAG_PBO)) This->resource.allocatedMemory = HeapAlloc(GetProcessHeap(), 0, This->resource.size + 4); if (This->resource.format == WINED3DFMT_DXT1 || This->resource.format == WINED3DFMT_DXT2 || This->resource.format == WINED3DFMT_DXT3 || This->resource.format == WINED3DFMT_DXT4 || This->resource.format == WINED3DFMT_DXT5) {
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Alexandre Julliard