Józef Kucia : wined3d: Introduce wined3d_device_get_unordered_access_view().
Module: wine Branch: master Commit: c9549b03f567887307a0e798502b6036a2c783fa URL: http://source.winehq.org/git/wine.git/?a=commit;h=c9549b03f567887307a0e79850... Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Apr 24 12:02:32 2017 +0200 wined3d: Introduce wined3d_device_get_unordered_access_view(). Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/device.c | 8 ++++++++ dlls/wined3d/wined3d.spec | 1 + include/wine/wined3d.h | 2 ++ 3 files changed, 11 insertions(+) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 4cf0384..645272d 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2898,6 +2898,14 @@ void CDECL wined3d_device_set_unordered_access_view(struct wined3d_device *devic wined3d_device_set_pipeline_unordered_access_view(device, WINED3D_PIPELINE_GRAPHICS, idx, uav); } +struct wined3d_unordered_access_view * CDECL wined3d_device_get_unordered_access_view( + const struct wined3d_device *device, unsigned int idx) +{ + TRACE("device %p, idx %u.\n", device, idx); + + return wined3d_device_get_pipeline_unordered_access_view(device, WINED3D_PIPELINE_GRAPHICS, idx); +} + /* Context activation is done by the caller. */ #define copy_and_next(dest, src, size) memcpy(dest, src, size); dest += (size) static HRESULT process_vertices_strided(const struct wined3d_device *device, DWORD dwDestIndex, DWORD dwCount, diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 92a61e7..074d02c 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -96,6 +96,7 @@ @ cdecl wined3d_device_get_texture(ptr long) @ cdecl wined3d_device_get_texture_stage_state(ptr long long) @ cdecl wined3d_device_get_transform(ptr long ptr) +@ cdecl wined3d_device_get_unordered_access_view(ptr long) @ cdecl wined3d_device_get_vertex_declaration(ptr) @ cdecl wined3d_device_get_vertex_shader(ptr) @ cdecl wined3d_device_get_viewport(ptr ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 31aa143..05368bd 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2268,6 +2268,8 @@ DWORD __cdecl wined3d_device_get_texture_stage_state(const struct wined3d_device UINT stage, enum wined3d_texture_stage_state state); void __cdecl wined3d_device_get_transform(const struct wined3d_device *device, enum wined3d_transform_state state, struct wined3d_matrix *matrix); +struct wined3d_unordered_access_view * __cdecl wined3d_device_get_unordered_access_view( + const struct wined3d_device *device, unsigned int idx); struct wined3d_vertex_declaration * __cdecl wined3d_device_get_vertex_declaration(const struct wined3d_device *device); struct wined3d_shader * __cdecl wined3d_device_get_vertex_shader(const struct wined3d_device *device); void __cdecl wined3d_device_get_viewport(const struct wined3d_device *device, struct wined3d_viewport *viewport);
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Alexandre Julliard