Henri Verbeet : wined3d: Reuse the shader buffer between shaders.
9 Jul
2009
9 Jul
'09
3:56 p.m.
Module: wine Branch: master Commit: bddc4d3f0d5b999d56a7049f34272cd7d1dae692 URL: http://source.winehq.org/git/wine.git/?a=commit;h=bddc4d3f0d5b999d56a7049f34... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Jul 9 09:56:07 2009 +0200 wined3d: Reuse the shader buffer between shaders. --- dlls/wined3d/baseshader.c | 9 +++- dlls/wined3d/glsl_shader.c | 117 +++++++++++++++++++-------------------- dlls/wined3d/wined3d_private.h | 1 + 3 files changed, 65 insertions(+), 62 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=bddc4d3f0d5b999d56a704...
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Alexandre Julliard