Alexandre Julliard : wined3d: Make all the local shader functions static.
10 Jun
2006
10 Jun
'06
11:26 a.m.
Module: wine Branch: refs/heads/master Commit: dbfb3739aa1b7f81625814e0434fc4b67a49b08d URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=dbfb3739aa1b7f81625814e0... Author: Alexandre Julliard <julliard(a)winehq.org> Date: Sat Jun 10 13:22:27 2006 +0200 wined3d: Make all the local shader functions static. --- dlls/wined3d/glsl_shader.c | 14 +-- dlls/wined3d/pixelshader.c | 220 ++++++++++++++++++++++--------------------- dlls/wined3d/vertexshader.c | 130 ++++++++++++------------- 3 files changed, 180 insertions(+), 184 deletions(-) Diff: http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=dbfb3739aa1b7f816258...
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Alexandre Julliard