[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/d3dbc: Separate writing the comment bytecode from write_sm1_uniforms().
Henri Verbeet pushed to branch master at wine / vkd3d Commits: c6816739 by Henri Verbeet at 2024-12-17T16:42:53+01:00 vkd3d-shader/d3dbc: Separate writing the comment bytecode from write_sm1_uniforms(). Consistent with how D3DXFindShaderComment() allows looking up comments by tag. This also makes it a little easier to move CTAB generation out of d3dbc.c. - - - - - e8cc2884 by Henri Verbeet at 2024-12-17T16:42:53+01:00 vkd3d-shader/hlsl: Move CTAB generation to hlsl_codegen.c. - - - - - 3 changed files: - libs/vkd3d-shader/d3dbc.c - libs/vkd3d-shader/hlsl.h - libs/vkd3d-shader/hlsl_codegen.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/00538c377e58317a2a5f625a9b0c4... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/00538c377e58317a2a5f625a9b0c4... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)