[Git][wine/vkd3d][master] 8 commits: vkd3d-shader/fx: Use variable unpacked size when setting buffer sizes.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: e3318954 by Nikolay Sivov at 2025-06-02T20:41:37+02:00 vkd3d-shader/fx: Use variable unpacked size when setting buffer sizes. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> - - - - - 6b2800fa by Nikolay Sivov at 2025-06-02T20:43:27+02:00 vkd3d-shader/fx: Print explicit buffer bind points in fx -> d3d-asm output. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> - - - - - 68386f51 by Nikolay Sivov at 2025-06-02T20:43:44+02:00 vkd3d-shader/fx: Print packoffset() modifiers in fx -> d3d-asm output. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> - - - - - 4ef4baa6 by Nikolay Sivov at 2025-06-02T20:43:44+02:00 vkd3d-shader/fx: Fix some typos in fx_2_0 state names. - - - - - 4e2fefdf by Nikolay Sivov at 2025-06-02T20:43:44+02:00 vkd3d-shader/fx: Use correct array sizes for the fx_2_0 states. - - - - - 108f4fe4 by Nikolay Sivov at 2025-06-02T20:51:33+02:00 vkd3d-shader/fx: Fix reading the assignment value base type when parsing fx_2_0. - - - - - c895f63a by Nikolay Sivov at 2025-06-02T20:51:38+02:00 vkd3d-shader/fx: Fix a crash in fx -> d3d-asm when named values are not defined. - - - - - b6ef417e by Nikolay Sivov at 2025-06-02T20:51:38+02:00 vkd3d-shader/fx: Handle bool types when parsing fx_2_0 assignment values. - - - - - 1 changed file: - libs/vkd3d-shader/fx.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9f0185f304e31710817404e6d6de6... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9f0185f304e31710817404e6d6de6... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)